

Kriegspiel V5: Realism Overhaul is a mechanically ambitious mod for Company of Heroes 2. Guy Debourd, a French Situationalist, on his 1978 version of the 19th century Prussian 'Kriegspiel'. Each is at the same time obliged to protect, within the territory it occupies, the resources needed for effective campaigning, and to keep its lines of communication open." "This Kriegspiel, or war game, brings into play the operations of two armies of equal strength, each seeking, through maneuvre and battle, the destruction of its adversary. Avalon Hill's 1970 hex-grid game, 'Kriegspiel'.

KRIEGSPIEL contains no chance elements whatsoever - (no dice, no chance cards, no spinners) - it employs logic - tactics - strategy - the science of human behavior." YOUR decisions alone determine each game's outcome. In KRIEGSPIEL the Knights, the Bishops, the Castles, the Pawns become units of infantry, armor, special forces, and mechanized troops. An abstract wargame devised by ancient rulers, chess was played to resolve territorial disputes. "We present you KRIEGSPIEL - an extension of Chess. The game is sometimes referred to as blind chess." Since the position of the opponent's pieces is unknown, Kriegspiel is a game of imperfect information.

For this reason, it is necessary to have a third person (or computer) act as an umpire, with full information about the progress of the game. In this game each player can see their own pieces, but not those of their opponent. "Kriegspiel is a chess variant invented by Henry Michael Temple in 1899 and based upon the original Kriegsspiel (German for war game) developed by Georg von Reiswitz in 1812. Join the Steam Group to find other players while in-game:
